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Please be advised: Slide Hill is temporarily closed for planned maintenance. We apologize for any inconvenience.

Please be advised: Slide Hill is temporarily closed for planned maintenance. We apologize for any inconvenience.

On the Boards: New Hills

[gallery] One of the most dra­mat­ic fea­tures of the West 8 team’s design com­pe­ti­tion pro­pos­al was a set of new hills on the non-his­toric South Island con­struct­ed from recy­cled demo­li­tion debris and fill. The hills would rad­i­cal­ly change the land­scape of the pan­cake-flat South Island and pro­vide 360-degree views of the har­bor and sur­round­ing sky­lines. Dur­ing the park mas­ter plan process, the West 8 team has been devel­op­ing the hill con­cept fur­ther. Above is a gallery of pho­tos tak­en from the top of a tall, non-his­toric build­ing on the Island that shows (approx­i­mate­ly) the view from the new hills. Below, West 8’s project man­ag­er, Jamie, describes some of the work they’re doing on the design of these hills . ‑EC I love liv­ing in New York City: the sights and activ­i­ty is a con­stant rush on the sens­es. But one of the things I love when I get away from the City is exer­cis­ing my long-range’ vision mus­cles and star­ing into a vast hori­zon and sky. Bet­ter yet, add the sparkling lights of a City and that’s a mem­o­ry of a life­time. That feel­ing is just part of the inspi­ra­tion for the West 8 design team to make large hills in the Gov­er­nors Island park design. After all, where else in New York City can you get 360 degree views of the City, the sky, the har­bor … NOT from on top of a build­ing? It’s going to be an extra­or­di­nary expe­ri­ence –a total­ly new way to see the City and escape for a lit­tle reflec­tion. And, unlike some obser­va­tion decks, the view is free. Dur­ing the park mas­ter plan process, we’ve been tack­ling some of the core design and engi­neer­ing issues to make this real: how tall are the hills? How do peo­ple of all abil­i­ties get to the top? What is the engi­neer­ing need­ed to con­struct them? The back and forth process between cre­at­ing the wow’ expe­ri­ence with the real­i­ties of con­structabil­i­ty are the real­ly fun parts of this design process.